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  1. Creating a fun game in Roblox Studio involves several key elements: impact, feedback, challenge, pacing, and discovery.

    Example: Basic Game Setup

    local Players = game:GetService("Players")

    -- Create a part
    local part = Instance.new("Part")
    part.Size = Vector3.new(10, 1, 10)
    part.Position = Vector3.new(0, 5, 0)
    part.Anchored = true
    part.Parent = workspace

    -- Add a touch event to the part
    part.Touched:Connect(function(hit)
    local player = Players:GetPlayerFromCharacter(hit.Parent)
    if player then
    print(player.Name .. " touched the part!")
    end
    end)
    Cóipeáilte!

    Impact

    Impact is about making players feel they have control and influence over their environment. This can be achieved through interactive elements like destructible objects or problem-solving tasks.

    Feedback

    Feedback involves providing visual or auditory responses to player actions. For example, adding sound effects or visual cues when a player completes a task.

    Challenge

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