A game currently under development uses your own anxiety to make its play increasingly horrifying as you get more scared, and it also aims to help people confront their fear. “When it senses that ...
Galvanic, a Dublin-based startup, has created a Bluetooth-enabled galvanic skin response sensor that's also a game controller. The product, called the PIP sensor, is designed to help users learn to ...
Mightier, a Boston Children’s Hospital spinout that makes biofeedback video games to help children with emotional regulation, has raised $2.4 million in seed funding. Slow Ventures led the round, with ...
OVERVIEW: This project is one part of the SSHRC funded research project investigating new methods of evaluated embodied forms of interaction with interactive technologies. The objective of the IAT 402 ...