Open source (BSD) extension for built-in Unity lights. It uses ray marching in light's volume to compute volumetric fog. This technique is similar to the one used in Killzone (GPU Pro 5: Volumetric ...
The Local Volumetric Fog Volume component lets you configure a local fog effect. Refer to Create a local fog effect for more information. Single Scattering Albedo Sets the fog color. Volumetric Fog ...