Rusterix uses a multi-threaded, tile-based renderer and organizes 2D and 3D meshes into batches. It precomputes the bounding boxes and triangle edges for each batch during projection. The main goal is ...
A previous article detailed some of the uses of software based rendering using the Intel Xeon Phi processors. There are two main categories or uses where rendering on the Intel Xeon Phi processors ...
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
For those who have played Quake extensively, adding portals seems unnecessary, as teleporters are already a core part of the game mechanics. What [Matthew Earl] accomplishes is more of the Portal ...