A demo implementation of Unity Entity Component System with NavMesh. I'm getting around 40-50 FPS with 100,000 entities ...
Moving an agent on a NavMesh in Unity is great for static environments. Navigating on moving platforms (e.g. a moving ship) can ...
Abstract: Unity 3D is a cross-platform 3D game engine. That is an important problem of seeking the road in the process of game ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results