A demo implementation of Unity Entity Component System with NavMesh. I'm getting around 40-50 FPS with 100,000 entities ...
Moving an agent on a NavMesh in Unity is great for static environments. Navigating on moving platforms (e.g. a moving ship) can ...
Abstract: Unity 3D is a cross-platform 3D game engine. That is an important problem of seeking the road in the process of game ...