Pagliarulo also noted that implementing the interweaving questlines was the most difficult aspect of the game.
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
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Fallout 4: Anniversary Edition Review
The lead-up to Fallout 4's original launch in 2015 was one of the most efficient I've ever seen. It still amazes me to this day. What started as whispers turned into legitimate rumors, then an ...
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