Go to the Shading workspace or open a Shader Editor panel in Blender. Make sure you have selected the material you want to work with. To import a texture, right-click in the Shader Editor and choose ...
Import DDS textures as TGA (or HDR) Export textures as DDS Support many DXGI formats (including BC6, BC7, and ASTC) Support non-2D textures (cubemaps, arrays, and volume textures) Some utilities ...
一部の結果でアクセス不可の可能性があるため、非表示になっています。
アクセス不可の結果を表示する