In July 2025, Sony revitalized Astro Bot with the Vicious Void Galaxy DLC, introducing a new storyline centered around a threatening black hole. Players navigate five unique galaxy zones, mastering ...
Below, we have a walkthrough of Vicious Void, showing you where to find all the collectibles throughout this Astro Bot location, roughly in the order you should find them. Each level found within ...
Het PlayStation 5-spel Astro Bot is vrijdag bekroond tot beste spel van het jaar. Het won de Game Awards, ‘de Oscars van de game-industrie’. Winnaars van overige prijzen waren het Japanse rollenspel ...
Als je je ogen sluit, kun je je met een beetje verbeelding de eerste creatieve vergadering van Astro Bot-ontwikkelaar Team Asobi voorstellen. Een tiental ontwerpers in een vergaderruimte, een ...
Wat is de populairste game voor de PlayStation 5? Als je er logisch over nadenkt, weet je het antwoord: Astro’s Playroom natuurlijk! Het platformspel dat zich afspeelt aan de binnenkant van een ...
The new Tick-Tock Shock level arrives today, while the remaining four will launch every Thursday at 9AM ET with new Special Bots to rescue. Astro Bot is also getting an update on PS5 Pros, allowing ...
“Astro Bot” is a single player experience, but I do feel that it’s a great game for young players like children. The controls are simple but immersive, as they showcase features on the DualSense ...
Yesterday’s Astro Bot update marked the completion of Vicious Void DLC, which brought new challenge levels and bots to rescue. This is the third DLC pack the game has received since launch, following ...
As we're talking about games from 2024 that did something really well, for me, one game stood high above the rest (and is also a game I remember playing this year that actually released this year - ...
Viraaj is a spirited gamer, lifelong PlayStation main, huge petrolhead, but most importantly, a principled journalist. With experience at publications like FandomWire, HotCars, and DriveTribe, writing ...
Astro Bot director Nicolas Doucet has discussed how the game succeeded based on smart AA-sized ambition and that, in this year especially following industry layoffs, it's "OK to make a small game".